Alien Mother
DARK 6

Alien Mother

  • Archetype:
  • Alien

  • ATK:
  • 2300

  • DEF:
  • 1500

  • View:
  • 3705




If this card destroys a monster with an A-Counter by battle and sends it to the Graveyard, Special Summon the destroyed monster to your side of the field at the end of the Battle Phase. When this card is removed from the field, all monsters that were Special Summoned by this card's effect are destroyed.




 
 
AI Power Analysis
Board breaker / Going-secondConfidence: MediumEvaluated Oct 8, 2026
49± 8/ 100
Power Score
Intrinsic 50
Deck 49

Alien Mother — Power Evaluation

Final Score: 49 ± 8 · Confidence: Medium

  • Intrinsic: 50 · Deck: 49 · Meta: provisional
  • Primary role: Board breaker / Going-second

Why it scores here

Alien Mother converts a battle win over an A-Counter monster into a steal, a one-for-one swing that is conditional on that specific monster type being in play. Its removal clause destroys everything it took, so the card gives back its gains when it leaves the field, which caps resilience and resource value. The 2300 ATK and Level 6 body earn almost nothing on their own; the score comes from the 12-deck sample spread across 8 archetypes, one copy each, and the broad A-Counter trigger. Combo data is absent, so combo conversion is text-only inference and the band is wide.

Axis scores

Axis Score Evidence
Accessibility 45 Single-copy main-deck card in 12 of 12 sampled decks across 8 archetypes, but no combo starter or searched data exists to confirm how reliably it is drawn or searched (observed, partly inferred).
Combo & Conversion 40 Text shows a battle-triggered steal of an A-Counter monster, but no recorded boards confirm what it builds into (inferred).
Resource Economy 50 The steal is a one-for-one swing that is partly reversed by the removal clause, with no refuel or repeated advantage in the text (verified text, inferred net value).
Effect & Interaction 40 Its disruption is a battle-triggered steal limited to A-Counter monsters, not a negation or a flexible removal (verified text, inferred).
Material Utility 45 Level 6 DARK Reptile body is a plausible Xyz/Link material for the Alien archetype, but no material stats are supplied (inferred).
Resilience & Flexibility 35 The stolen monsters are destroyed when this card leaves the field, so the line breaks if the body is removed (verified text).
Deck-Building Efficiency 70 Single copy per deck with no garnet or lock restriction in the evidence (observed, 12 of 12 decks).

Calculation

Weight profile: Primary role Board breaker / Going-second, no secondary blend. Intrinsic ≈ 50, Deck ≈ 49, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Steals an A-Counter monster through a battle win, a one-for-one swing that gains board presence
  • Runs in 12 of 12 sampled decks across 8 archetypes at one copy each, so the card is easy to slot
  • Clean single-copy deckbuilding cost

Weaknesses

  • Trigger needs a battle win against an A-Counter monster, which is narrow
  • Removing this card destroys every monster it took, so the gain is fragile
  • No combo, guide or usage data to confirm how often it matters in practice

Counters / choke points

  • Removing or negating the A-Counter monster before the battle step, so the trigger never happens (inferred)
  • Removing this card from the field, which destroys the monsters it stole (verified text)

Best use

Board breaker / Going-second. Decks: Alien, Reptile, Ogdoadic/Abhyss, Snake-Eyes. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: battle-triggered steal of a destroyed A-Counter monster, and destruction of stolen monsters when this card leaves the field; Copies per deck: 1 in all 12 sampled decks, all main deck
  • Observed: 12 sampled decks across 8 archetypes; 9 Gameplay 7 and 3 Gameplay 4; Strongest partner co-occurrence: Planet Pollutant Virus in 91.7% of decks
  • Inferred: The steal is a one-for-one swing before the removal clause reverses it; Level 6 body fits Alien Xyz/Link lines, based on archetype and level alone; Trigger is narrow because it needs a battle win over an A-Counter monster
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard) available, so archetype inclusion is inferred from the deck sample only no top-card ranking data; accessibility is not confirmed beyond the 12-deck sample no rulings available, so timing of the battle-step trigger is unverified











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